SNDPAUSE

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The _SNDPAUSE statement pauses a sound using a handle from the _SNDOPEN function.


Syntax:

_SNDPAUSE handle&


Description:

  • Sound must be playing or will not do anything
  • Sound files opened must have the "PAUSE" capability to use this statement.
  • Continue playing by calling _SNDPLAY
  • Calling _SNDPAUSE again will not continue playing!


Code Examples:

_SNDPAUSE h&


See also:



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