_SNDRAWDONE - QB64 Wiki

_SNDRAWDONE

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_SNDRAWDONE ensures that the final buffer portion is played in short sound effects even if it is incomplete.


Syntax:

_SNDRAWDONE


Details:

  • It's not necessary to call this at all because the size of a buffer section is about 1/10th of a second.
  • For long sound effect it will probably make no difference.
  • QB64 GL programs only. Not available in QB64 SDL versions .954 and older.


See also:



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