_SNDLOOP - QB64 Wiki


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The _SNDLOOP statement is like _SNDPLAY but the sound is looped. Uses a handle from the _SNDOPEN function.


_SNDLOOP handle&


  • Plays the sound, looping it.
  • _SNDSETPOS cannot be called while a looping sound is being played.

Example: Loading a sound or music file and playing it in a loop until a key is pressed.

bg = _SNDOPEN("back.mid") '<<<<<<<<<< change to your sound file name _SNDLOOP bg DO _LIMIT 10 'keep CPU resources used low LOOP UNTIL INKEY$ <> "" 'key press program exit _SNDSTOP bg _SNDCLOSE bg

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